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VFX Developments

VES rogue

‘Rogue One’ and ‘Game of Thrones’ Lead Nominees for 15th VES Awards

‘Rogue One’ and ‘Game of Thrones’ Lead Nominees for 15th VES Awards The Visual Effects Society has announced the nominees for the 15th Annual VES Awards, recognising outstanding VFX artistry and development in film, animation, television, commercials and…
January 03, 2017
AJA casa loma Mapping
VFX Adriene Hurst

Casa Loma Gets Spooked with AJA KONA 3G and Io 4K

Casa Loma Gets Spooked with AJA KONA 3G and Io 4K Built in 1911, Casa Loma is an historic Gothic house and gardens in the middle of Toronto that has now become a museum and landmark. It is also rumoured to be haunted, making it an ideal setting for a haunted…
December 28, 2016
MTI Film DRS Nova 2 3L
VFX Editor

MTI’s DRS Nova 2.3 Updates Object Tracking for Film Restoration

MTI’s DRS Nova 2.3 Updates Object Tracking for Film Restoration DRS Nova 2.3 is an update to MTI Film’s software and has new functionality tuned to make the tasks of dust-busting, image stabilization and de-warping faster and easier. One of the new tools is…
December 21, 2016
Pipelinefx Qube VFS
VFX Editor

Vancouver Film School Students Grow Up on the Farm with PipelineFX

Vancouver Film School Students Grow Up on the Farm with PipelineFX With over 5,000 students from around the world, the render farm at Vancouver Film School has more users than those of some commercial visual effects companies, and processes more individual…
December 20, 2016
Spin cesar dacol
VFX Editor

SpinVFX Welcomes Creature/Concept Designer Cesar Dacol Jr

SpinVFX Welcomes Creature/Concept Designer Cesar Dacol Jr Emmy award winning studio Spin VFX has hired Cesar Dacol Jr as Supervisor of Creature and Concept Design. He is known for his work on ‘300’, ‘The Incredible Hulk’, ‘Happy Feet 2’ and ‘Robocop’. Neishaw…
December 18, 2016
Allegorithmic substance des2
VFX Editor

Substance Designer 5.6 Supports Photogrammetric Material Workflows

Substance Designer 5.6 Supports Photogrammetric Material Workflows Allegorithmic Substance Designer 5.6 digital material authoring software has a series of new tools and filters for scanned and photogrammetric workflows, based on normal maps and height maps,…
December 14, 2016
Nvidia mental ray maya shaders
VFX Editor

mental ray for Maya Gains Interactive Viewport Rendering and GI

mental ray for Maya Gains Interactive Viewport Rendering and GI Although NVIDIA mental ray no longer ships as part of Autodesk Maya, the mental ray for Maya renderer is available as a plug-in directly from NVIDIA, integrating directly into the application and…
December 06, 2016
Realflow dyverso elastic
VFX Editor

RealFlow 10 Upgrades DYVERSO Multiphysics Solver

RealFlow 10 Upgrades DYVERSO Multiphysics Solver RealFlow 10 fluid simulation and body dynamics software has three new daemons, workflow updates and a new DYVERSO multiphysics solver for simulations of rigid, elastic and granular substances, and the…
November 23, 2016
Zync render 1
VFX Lucy Schneider News Editor

ZYNC Renders Houdini and Cinema 4D on Google Cloud

ZYNC Renders Houdini and Cinema 4D on Google Cloud ZYNC Render on Google Cloud has now been extended to support two new host applications, SideFX Houdini and Maxon Cinema 4D. Both integrations make it possible for animators, motion designers and VFX artists…
November 22, 2016
Autodesk maya 2017f
VFX Editor

Autodesk Maya and 3ds Max Push Ahead to 2017 for 3D Artists

Autodesk Maya and 3ds Max Push Ahead to 2017 for 3D Artists Autodesk Maya and 3ds Max have undergone many changes and updates over the past year since the announcements at NAB. Some were announced at IBC, when Extension 2 was release for Maya, but both…
November 18, 2016
Renderman non commercial2
VFX Lucy Schneider News Editor

Pixar Releases RenderMan Non-Commercial for Artists & Students

Pixar Releases RenderMan Non-Commercial for Artists & Students A Non-Commercial version of the RenderMan renderer is now available from Pixar, free of charge. The product is the same v21 RenderMan software now in use within the production industry, but comes…
November 08, 2016
Blackmagic fusion 11 22 63g
VFX Adriene Hurst

Branit FX Saves a Stitch in Time with Fusion Studio for ’11.22.63’

Branit FX Saves a Stitch in Time with Fusion Studio for ’11.22.63’ ‘11.22.63’ is a recent science fiction television series based on a Stephen King novel following protagonist Jake Epping as he travels back in time to 1960 to prevent the assassination of US…
November 08, 2016
Substance source Guillaume Molle02
VFX Editor

Allegorithmic’s New Materials Library Goes Straight to the Source

Allegorithmic has released a new online material library called Substance Source, as a resource for 3D artists looking for high-quality physically based materials to customize and combine.

Straightface Studios Renders NUKE On Demand via Thinkbox Store

Nov 01, 2016 230
Thinkbox straightface CrabPanther1
Straightface Studios Renders NUKE On Demand via Thinkbox Store For almost 10 years,…

VRscans Library Grows to 400 Photoreal 3D Rendered Materials

Oct 31, 2016 292
Chaos vrscans4a
VRscans Library Grows to 400 Photoreal 3D Rendered Materials VRscans, Chaos Group’s…

Maxwell v4 Lights Up with GPU Engine, Revitalises Materials

Oct 27, 2016 679
Maxwell render 4c
Maxwell v4 Lights Up with GPU Engine, Revitalises Materials The Maxwell renderer version…

Digital Domain Gets Extreme for Nissan’s Titan

Oct 25, 2016 552
Digital domain nissan stills3
Digital Domain Gets Extreme for Nissan’s Titan Agency Chait|Day has produced two new…

Blur Studio Flexes Technical & Creative Muscle with New Talent

Oct 19, 2016 379
Blur new hires2
Blur Studio Flexes Technical & Creative Muscle with New Talent Visual effects and design…

The Artery Welcomes Ronen Tanchum to Lead New VR/AR Division

Oct 19, 2016 250
Artery tanchum the walk
The Artery Welcomes Ronen Tanchum to Lead New VR/AR Division Art and technology company…

Grant Warwick on Mastering CGI through the Eyes of an Artist

Oct 10, 2016 7439
Vray grant warwick4
Grant’s courses for 3ds Max and V-Ray artists are recognised for their detailed approach…

Thinkbox Accelerates Frost Particle & Fluid Plug-in for 3ds Max

Oct 02, 2016 446
Thinkbox plexusart frost2
Thinkbox Accelerates Frost MX Particle & Fluid Plug-in for 3ds Max Close-up of a…

Fusion 8.2 Now Shipping for Linux Pipeline Integration

Sep 14, 2016 650
Fusion8 Screen 2 rgb
Fusion 8.2 Now Shipping for Linux Pipeline Integration The final release of Fusion…

MAXON and NVIDIA Collaborate on Physically Based Rendering & MDL

Sep 08, 2016 625
Maxon nvidia iray
MAXON and NVIDIA Collaborate on Physically Based Rendering & MDL MAXON has made a…

Iloura Scares Up a Host of Spooks for Ghostbusters

Aug 28, 2016 608
Iloura GB approved 718d
Iloura in Melbourne, with VFX Supervisors Glenn Melenhorst and Andrew Hellen, created a…

AEAF Day 1 Takes Off with VR Experts and Motion Design

Aug 16, 2016 872
Simon Bronson
AEAF Day 1 Takes Off with VR Experts and Motion Design AEAF took off on 16 August at the…