English French German Italian Japanese Korean Portuguese Spanish

VFX Developments

ARRImedia trixter berlinstation

ARRI Media and TRIXTER to Collaborate on VFX and Animation

ARRI Media and TRIXTER to Collaborate on VFX and Animation ARRI Media and TRIXTER have agreed on a strategic and operational collaboration in the fields of VFX and animation. In the future and across locations, both post-production companies will be offering…
February 07, 2018
Technicolor mill film1
VFX Editor

Technicolor to Launch Mill Film VFX Studio in Adelaide

Technicolor to Launch Mill Film VFX Studio in Adelaide Technicolor has announced the launch of Mill Film, a new VFX studio for the theatrical film production market. The initial production hub will be located in Adelaide, Australia with plans to expand into…
February 07, 2018
Deluxe iloura method
VFX Editor

VFX and Animation Studios Iloura and Method Merge in Australia

VFX and Animation Studios Iloura and Method Merge in Australia Deluxe VFX companies Iloura and Method have joined their teams and operations, and will work under a single brand name Method Studios. After integrating operationally over the last year, Method…
January 29, 2018
Arsenal Mike Wynd2
VFX Editor

ArsenalCreative Welcomes Mike Wynd as VFX Supervisor

ArsenalCreative Welcomes Mike Wynd as VFX Supervisor Disney 'Vault' ArsenalCreative has hired VFX Supervisor Mike Wynd to expand its VFX team. He comes to Arsenal from MPC, where he spent eight years as a VFX Supervisor in commercials. Mike has worked on…
January 25, 2018
MPC RandD
VFX Editor

MPC Welcomes Fabric Software’s Paul Doyle as Global Head of R&D

MPC Welcomes Fabric Software’s Paul Doyle as Global Head of R&D MPC Film announces that former co-founder and CEO of Fabric Software, Paul Doyle has joined its team as Global Head of R&D. Doyle has more than 20 years of experience in the media and…
January 21, 2018
Toolchefs atomscrowd AnimationQuality
VFX Editor

Moonshine Adopts Atoms Crowd for Maya/Houdini Workflow

Moonshine Adopts Atoms Crowd for Maya/Houdini Workflow Atoms Crowd is a new crowd simulation framework, released in late 2017, that is skeleton-based, modular and customisable via C++ or Python. The software is integrated with Maya, Houdini and Katana but…
January 05, 2018
Academy sci tech houdini
VFX Editor

Academy Honours Ten Achievements with Scientific and Technical Awards

Academy Honours Ten Achievements with Scientific and Technical Awards Developers from Side Effects Software are receiving an Academy Award of Merit and a Scientific and Engineering Award for the Houdini visual effects and animation system. The Academy of…
December 26, 2017
Chaos vray adaptive lights
VFX Editor

Chaos Group's New Blog Series to Reveal V-Ray Next Beta

Chaos Group's New Blog Series to Reveal V-Ray Next Beta Chaos Group is now releasing a series of periodic posts for the V-Ray Next Beta. In these posts, they will break down some of the new functionality in development for the upcoming version of V-Ray.…
December 21, 2017
Amimon wireless vr
VFX Editor

Amimon Transmits Wireless VR Video for Untethered Exploration

Amimon Transmits Wireless VR Video for Untethered Exploration Amimon, creators of wireless HD video systems with zero latency, has developed a robust method for transmitting virtual, augmented and mixed reality video, allowing users to experience the virtual…
December 20, 2017
Kevin To Jack TAG
VFX Editor

VFX Studio Kevin Welcomes Mike Dalzell, Theo Maniatis and Carl Loeffler

VFX Studio Kevin Welcomes Mike Dalzell, Theo Maniatis and Carl Loeffler TAG Heuer 'To Jack' New visual effects studio Kevin has experienced a flow of new business since opening in September 2017. In the intervening three months, the team has devoted its…
December 14, 2017
Magnopus deadline2
VFX Editor

Magnopus’ VR/AR Render Pipeline Gets Smarter on Deadline

Magnopus’ VR/AR Render Pipeline Gets Smarter on Deadline Founded by a mixed team of artists, technologists and storytellers in 2013, Magnopus specializes in developing virtual and augmented reality experiences. With long-standing connections to the VFX…
December 13, 2017
Pic4 Niki Earth
VFX Editor

pic4 Collective Gets Immersed in Worlds of Extended Reality

pic4 Collective Gets Immersed in Worlds of Extended Reality We recently met members of pic4, a collective of filmmakers, storytellers and digital artists, formerly known as Big Cookie Studios, located in Flourmill Studios in Newtown, Sydney. The company's…
December 11, 2017
Foundry nuke 11 1a
VFX Editor

Nuke 11.1 Increases Control and Speed for Artists and Developers

Nuke 11.1 Increases Control and Speed for Artists and Developers Nuke and Nuke Studio’s file localisation system has been updated with more granular control. Nuke version 11.1, the first update in the 11 series, brings changes to Nuke Studio, NukeX, Hiero and…
December 06, 2017
Wacom ProPen3D case
VFX Editor

Wacom Pro Pen 3D Puts 3D Modelling and Design at Your Fingertips

Wacom Pro Pen 3D Puts 3D Modelling and Design at Your Fingertips Wacom Pro Pen 3D is a new digital pen built with functionality for professional designers and artists who use a Wacom MobileStudio Pro, Cintiq Pro or the 2017 Intuos Pro pen tablet. The new…
December 06, 2017
Foundry Mari4.0 Workflows
VFX Editor

Foundry Mari 4.0 Updates Exports and Workflows for Texture Artists

Foundry Mari 4.0 Updates Exports and Workflows for Texture Artists New workflows in Mari. Foundry Mari 4.0 is digital 3D painting and texturing software. According to Foundry's developers, the updates in version 4.0 make exporting more flexible and…
December 04, 2017
Foundry C Tracker
VFX Editor

Foundry Cara VR 2.0 Adds 360 Match-move Camera and Stereo Tools

Foundry Cara VR 2.0 Adds 360 Match-move Camera and Stereo Tools Foundry's virtual reality plug-in Cara VR version 2.0 now includes 360 match-move tracking and automatic stabilisation, new tools for stereoscopic corrections using the algorithms from the Ocula…
November 22, 2017
Substance Designer 3dsMax 2018 VRay
VFX Editor

Substance Plugin for 3ds Max Goes Standalone, Integrates Source Textures

Substance Plugin for 3ds Max Goes Standalone, Integrates Source Textures V-Ray scene rendering, from 3ds Max using Substance textures. At Autodesk University 2017 in November in Las Vegas, Allegorithmic showed the public beta of Substance Plugin for 3ds Max…
November 14, 2017
Foundry Modo 11 2 screenshot4
VFX Editor

Foundry Modo 11.2 Updates Mesh, UV and Procedural Tools for Modellers

Foundry Modo 11.2 Updates Mesh, UV and Procedural Tools for Modellers Deformer manipulation Foundry Modo 11.2, final release in the 11 series, focusses on modelling tools – procedural, poly bevelling and UV texturing - and includes updates to MeshFusion. Some…
November 11, 2017
Rizom Lab Unfold3D V10mk
VFX Editor

Rizom-Lab Unfold3D v10 Automates UV Mapping for 3D Artists

Rizom-Lab Unfold3D v10 Automates UV Mapping for 3D Artists Image: Princess Mononoke, Ho-young Kim Unfold3D UV unwrapping software from Rizom-Lab is now released in version 10 with new options for automating unwrapping workflows. packaging and grouping islands…
November 09, 2017
Red giant VHS Presets2
VFX Editor

Red Giant Universe 2.2 Takes Transition FX to the Limit in 'Hewlogram'

Red Giant Universe 2.2 Takes Transition FX to the Limit in 'Hewlogram' Red Giant's Universe 2.2 collection of video software tools has 11 new transitions for editors and motion graphics artists, adding up to 76 transitions and effects in total. Two existing…
November 04, 2017
AMD Prorender Cinema 4D 21
VFX Editor

Cinema 4D Gets Fast and Photoreal with AMD's Radeon ProRender

Cinema 4D Gets Fast and Photoreal with AMD's Radeon ProRender A key part of Cinema 4D Release 19 is the implementation of AMD's Radeon ProRender, making Cinema 4D one of the first commercial 3D applications with an integrated GPU renderer. AMD developed…
November 03, 2017
Keyshot daniele di donato esame6
VFX Editor

Daniele Di Donato Lights and Textures His 3D World with Keyshot

Daniele Di Donato Lights and Textures His 3D World with Keyshot 3D Artist Daniele Di Donato has been interested in computer graphics since he was young, and grew up watching movies with lots of visual effects and playing video games whose graphics improved…
October 27, 2017
MPCnick davis dark knight1
VFX Editor

MPC Welcomes VFX Supervisor Nick Davis

MPC Welcomes VFX Supervisor Nick Davis MPC Film announces that Nick Davis has joined their team as VFX Supervisor. After 27 years spent working behind the camera on more than 20 major feature films, Nick Davis is one of the industry's most experienced visual…
October 24, 2017
Flame 2018 3 HDR Waveform
VFX Editor

Autodesk Flame 2018.3 Updates HDR, Tracking and VR Tools for Post

Autodesk Flame 2018.3 Updates HDR, Tracking and VR Tools for Post Autodesk's update 3 for Flame 2018, which encompasses Flame, Flare, Flame Assist and Lustre software, brings changes to working with Action, object tracking, 360° VR Viewing, HDR monitoring and…
October 23, 2017
Substance des 3D cube
VFX Editor

Substance Designer Adds Noises, Filters and AxF Format to Texturing

Substance Designer Adds Noises, Filters and AxF Format to Texturing Cube 3D Node As part of a new update, Substance Designer texturing software now supports X-Rite’s Appearance Exchange Format, AxF, which is used in the authoring of custom materials for…