Pixel is a Production & Post House located in Melbourne, Australia.
We are about to start work on a large project involving a multi kinect motion capture setup shooting a variety of sports performances which will then be bought into Houdini to create (hopefully amazing!) particle based visuals. We have in house compositors and a 3D max artist rendering in vray ready to work on the project but we're looking for a particle expert
If you're a particle guru with experience in this area please send us any links to your work and include details of software packages used in your real to:
Ideally we'd like the candidate to work in studio in Melbourne in order to collaborate closely with the team, however we are also open to remote work if we feel it's a good fit.