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Ubisoft’s Syarah Mahmood Illuminates ‘Assassin’s Creed: Valhalla’

Syarah Mahmood, Associate Lead Artist on Assassin’s Creed: Valhalla at Ubisoft Singapore, talks about creating the game’s art, giving players a visual experience and a world to explore.
March 13, 2019
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Games Editor

Artists Bring Real-life Textures to Gameplay with NVIDIA TITAN RTX

Artists Bring Real-life Textures to Gameplay with NVIDIA TITAN RTX Artist and game developer Käy Vriend, co-owner of Icebreaker Interactive game studio in Denmark, is currently working on an online first-person shooter game called Escalation 1985, set during…
July 16, 2017
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Games Editor

Buddha Jones Shows E3 Fans How to Play the Game

Buddha Jones Shows E3 Fans How to Play the Game Image courtesy Ubisoft. Buddha Jones is an entertainment advertising and marketing agency that not only promotes blockbuster movies and television shows, but is also devoted to games and gamers. The team members…
June 29, 2017
Shell VPower Virtual Pitstop
Games Editor

VR Gamers Tool Up at the Shell V-Power Virtual Pitstop

VR Gamers Tool Up at the Shell V-Power Virtual Pitstop Shell V-Power Virtual Pitstop is a four-player mixed-reality VR game in which players compete as a team to put a V8 Supercar through a virtual pitstop and back out onto the track as fast as possible. It…
April 16, 2017
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Games Adriene Hurst

Lucky's Tale - Getting Playful with VR Platform Games

Lucky's Tale - Getting Playful with VR Platform Games ‘Lucky's Tale’ is a 3rd-person platforming adventure game that video game studio Playful Corp designed specifically for virtual reality and the Oculus Rift. Designing a 3rd-person-perspective platformer is…
July 21, 2016
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Games Adriene Hurst

Axis Creates Cinematics for Bungie’s ‘Destiny’ Reveal Trailer

Axis Creates Cinematics for Bungie’s ‘Destiny’ Reveal Trailer Developed by game developers Bungie and published by Activision, ‘Destiny: Rise of Iron’ is the latest instalment in Bungie’s Destiny franchise. With new storylines, locations, gear, maps, enemies…
May 24, 2016
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Games Adriene Hurst

Audiomotion Studios Deliver High Impact Motion for Quantum Break

Motion capture studio Audiomotion partnered with game developer Remedy Entertainment to create large scale in-game stunt sequences and player moves for video game ‘Quantum Break’.
May 11, 2016
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Games Editor

Axis Launches Trailer for Upcoming 'Dawn of War III'

Axis, with game developer, Relic Entertainment, helped create the trailer for the game 'Warhammer 40,000: Dawn of War III', soon to release after its previous run six years ago.
May 04, 2016
Sequence Bound
Games Adriene Hurst

The Sequence Group Opens New Australian Studio

The Sequence Group animation and VFX studio for TV, film, advertising and games, has opened a new office in Melbourne, bringing their unusual, design and story-driven talent to Australia.
March 21, 2016
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Games Editor

Technoprops & DI4D Combine Facial Mocap Expertise at GDC

At GDC 2016, Technoprops has shown a new stereo 2K helmet mounted camera system that is compatible with DI4D’s facial performance capture software.
March 17, 2016
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Games Adriene Hurst

Substance Painter 2.0 Builds a New Game Asset Pipeline

Substance Painter 2.0 now works as a dedicated texturing pipeline for creating finished game assets with NVIDIA’s Iray renderer, a new materials and tools library and direct exports.
March 16, 2016
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Games Adriene Hurst

Geomerics Real-time Global Illumination Lights up Open-world Games

At GDC 2016, Geomerics Enlighten real-time GI software demonstrates large-scale dynamic lighting in open-world games that take place in verylarge environments and open country.
March 15, 2016
Autodesk Stingray 1.2 Object Highlight
Games Adriene Hurst

Autodesk Expands VR Support and 3D Characters for Games

At GDC 2016, Autodesk’s Stingray game engine and Maya LT 20163D animation and modelling software are both on display with updates for independent game productions.

Geomerics Enlighten Brings True Dynamic Lights to Mobile Games

Jan 26, 2016 8141
 Chris Porterhouse of ARM and mobile games developers at Exient talk about building…

Arrowhead Game Studios Plays to Win

Dec 21, 2015 7861
Anton Stenmark at Arrowhead Game Studios talks about setting up and running a studio -…

343 Industries Builds OptiTrack Mocap System for ‘Halo 5: Guardians’

Dec 10, 2015 6616
To develop ‘Halo 5: Guardians’, 343 built out a large-scale motion capture stage…

Animatrik Jumps into Video Game Mocap with EP Mataio Gardi

Oct 19, 2015 5428
Performance capture and virtual production studio Animatrik in LA hired new Executive…

Faceware Brings Emotion & Realism to NBA 2K16

Sep 29, 2015 4726
Animators at NBA 2K16 use Faceware’s to capture the facial performances of over 30 NBA…

Imagination Studios Creates Real Time Game Experience with OptiTrack

Aug 05, 2015 5863
Imagination Studios developed an immersive, interactive 3D game at DreamHack digital…

Autodesk Stingray Game Engine Launches with Developer Tools and PBR

Aug 03, 2015 8405
Autodesk’s new Stingray engine for creating 3D games has launched at GDC Europe 2015,…

All Aboard the Boffswana Honeyway Train

May 11, 2010 4457
Boffswana, a project design company specialising in interactive branded communication,…

Autodesk Game Curriculum Teaches Development Pipeline

Mar 15, 2010 6617
Autodesk has introduced a ‘Vehicle for Games’ curriculum for post-secondary students. The…