Rodeo FX has received an Emmy Award for its contribution to theRodeoFX_GOT02-Courtesy-of-HBO
visual effects on Game of Thrones, including work on creatures,
crowd effects and CG environments.


Rodeo FX Wins Emmy Award for VFX on Game of Thrones

Rodeo FX received an Emmy Award for its contribution to the visual effects on Game of Thrones at the Creative Arts Emmy Awards ceremony held at Nokia Theatre in L.A. One of the main VFX vendors on the series, the company created a total of 150 visual effects shots for the fourth season of HBO’s series. Their team of more than a hundred artists, project managers and technicians, based in Montreal, worked for six months on the project.
RodeoFX_GOT02-Courtesy-of-HBO

Sébastien Moreau, President of Rodeo FX and Executive VFX Supervisor on the show, said that particular strategic and economic measures put in place in the province of Québec over the past few years help explain the Montreal region’s international success in this field. “The tax credits offered by the government represent a great incentive for producers to bring work here,” he said. “We also have specialized schools where students acquire a very thorough knowledge of visual effects. Some of our most talented and experienced artists come from Centre NAD and Cégep de Jonquière. These schools have developed a curriculum that really responds to the industry’s needs.”
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Leading Rodeo’s team on Game of Thrones, VFX supervisor Matthew Rouleau is the artist whose name is engraved on the trophy. He praised his colleagues for pushing the limits of their art. “There was such a contagious desire to perform and deliver beyond-stunning visual effects,” Matthew said. “The artists really put all their talent and their heart into the work.”

Rodeo FX also recognized the work of HBO’s VFX supervisor Joe Bauer and VFX producer Steve Kullback, whose contributions resulted in a third Emmy Award in a row for the visual effects of Game of Thrones.

RodeoFX_GOT01-Courtesy-of-HBO


In addition to creating the story’s city of Meereen, the largest and greatest of the three great city-states of Slaver's Bay, Rodeo FX was responsible for generating the massive CG army that attacks it. The Montreal studio also designed a series of grand CG environments, and created a zombie-horse, modelled and animated a cavalry of thousands of horsemen, simulated atmospheric effects, contributed to numerous sequences of wolves among many other tasks.

“This prize is the result of an incredible team effort and a lot of people deserve to have their name on this award,” Sébastien Moreau said. “Matthew did an amazing job leading them and was surrounded by a great team - producer Isabelle Langlois, executive producer Jordan Soles, project manager Annie Cliche and compositing supervisor Patrick David.” www.rodeofx.com