V-Ray for NUKE 3.3 Opens GPU Rendering to Compositors
Chaos Group has released the V-Ray version 3.3 renderer for NUKE in anticipation of The Foundry’s v10 of NUKE, NUKEX and NUKE STUDIO, and the upcoming NUKE plug-in CARA VR.
V-Ray for NUKE allows compositors to alter 3D assets using the V-Ray Standalone command line renderer. V-Ray Scene files (.vrscene) can be exported from the host application and rendered using the standalone command line renderer, which means users can employ all of the functions and tools included in the V-Ray rendering system, as required per project. For example, dealing with a lighting issue discovered during compositing has usually meant going backwards in the pipeline. Now, with a new VRayTranslator node, compositors have the necessary lighting, shading and rendering elements to do the job themselves.
V-Ray Standalone makes real-time, GPU-accelerated rendering available to projects, plus V-Ray’s rendering regions, progressive image sampler and the V-Ray RT interactive renderer. Adding a V-Ray VRscene node should help transmit render-ready assets from V-Ray for 3ds Max and Maya to NUKE artists, or vice versa, with exact parity. Users can preview, instance, transform and control V-Ray scene files with precise consistency, at any point in the pipeline.
V-Ray 3.3 for NUKE adds the recent updates to the V-Ray core, such as Variance-based Adaptive Sampling for better noise detection and cleaner renders. New cameras include VR cameras to create spherical and cubic stereo panoramas for VR, and a physical camera to simulate real-world cameras with controls for depth of field, motion blur and lens distortion.
Other changes to V-Ray 3.3 for NUKE are new sun and sky lights with aerial perspective simulate natural looking daylight with realistic atmospheric depth. You can render large scenes using NUKE particles to instance V-Ray proxy objects. Proxy visibility controls allow you to turn objects on and off within a V-Ray proxy. New overlays and blend modes createlLayered textures, and a procedural noise texture renders parametric 3D noise. Motion blur can also be created as a post effect, and a new render mask means you can render only selected objects to update faster.
V-Ray 3.3 for NUKE is a free update available now for existing customers. www.chaosgroup.com