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NVIDIA Studio Optimises Performance with RTX GPUs, SDKs and Drivers
NVIDIA Turing Architecture Brings Real-Time Ray Tracing and AI to VFX
NVIDIA vGPU Upgrades Virtual Environments for High-Resolution Graphics
Optim 1.2 Adds Real-Time, Interactive VR Collaboration to Unreal Engine
OptiTrack Motive 2.0 Tunes Object and Body Tracking for VR and Animation
OptiTrack's Tracking and Self-Calibration Makes Arcade VR Truly Social
OS Studios’ Blackmagic Workflows Bring Gaming to the World
Playing to Win - eSports Production with Real-Time Data-Driven Graphics
Pluralsight Leads Developers with Full Game Creation Training
Project Substance Alchemist Enters Beta, Source Goes into Orbit
Psyop Pushes ‘Clash of Clans’ into Virtual Reality with Qube!
Real-Time Workflows Create Animated Short 'Wylder' at Engine House
REALTIME Drives F1 Digital Double Facial Animation with DI4D’s Pipeline
Red Giant VFX Suite Extends After Effects for Composites and Motion Graphics
Redshift Integrates Cinema 4D Procedural Noise and Node Materials
Riedel Keeps Esports Production in Control at ESL One and PUBG Mobile
Rizom-Lab Updates RizomUV with Automation and Real-Time Edits
Shining a Brighter Light on Apple Pro Display XDR
SMPTE Hollywood Explores the Impact of Machine Learning on VFX
Substance Designer 5.6 Supports Photogrammetric Material Workflows
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