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METexpo25
  • AMD’s Ryzen Desktop Processors Power AI PCs for Content Creation and Gaming

  • Animal Logic Completes ALab ‘Unhinged’ Trailer Through AWS Nimble Studio

  • Arcturus Updates Volumetric Video Options for Virtual Production and XR

  • Arcturus’ New Codec Scales Volumetric Video Data for Real-time Playback

  • Autodesk Maya and 3ds Max Introduce Golaem Crowds and AI Interactivity

  • Autodesk Maya, 3ds Max, Arnold, Production Tracking Stay on the Edge for 2025

  • Dark Slope Recieves $1.5m Virtual Production Investment from Relay Ventures

  • DaVinci Resolve and Fusion 19.1 Update Multi-cam, Audio and VFX Workflows

  • Foundry Extends USD Workflows in Katana, Develops 2D Mode for Mari

  • Maxon One Upgrades from 3D Modelling to Motion Design to Unreal Integration

  • Modo 17.0 Prioritises Performance and Interactivity, Bundles OctaneRender

  • Qumulo Private Availability Launches its Cloud Native File System on AWS

  • REALTIME Launches New Virtual Production and Development Division

  • SIGGRAPH Asia 2023 – Looking Back at Sydney and Ahead to Tokyo

  • Twinmotion 25.1 Brings New Realism and Control to 3D Environment Renders

  • ZibraVDB for Houdini Supports Real-time Volumetric VFX Workflows

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