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  • TV Gazeta Migrates to Pebble Beach Automation and Playout

  • Ultimatte 12 Backs Talent at Motorsport Network's News Production Hub

  • Understanding the Evolving Video Codec Landscape

  • University of Warsaw Launches Live Subtitling Training with SubtitleNEXT

  • Unreal Engine 4.24 Grows a Hair System and New USD Support

  • V-Ray 3.5 for Maya Steps Up Realism & Look Development Tools

  • V-Ray 3.5 for NUKE Handles Ray Traced Volume Simulations

  • V-Ray 3.6 for 3ds Max Now Supports GPU+CPU Hybrid Rendering

  • V-Ray 5 Benchmark Includes New NVIDIA RTX Testing Mode

  • V-Ray 5 for Cinema 4D Improves Lights, Materials and GPU Rendering

  • V-Ray for NUKE 3.3 Opens GPU Rendering to Compositors

  • V-Ray for Unreal Creates Immersive Experiences from V-Ray Scenes

  • V-Ray for Unreal Supports Native Materials for Real-time Raytracing

  • V-Ray Next for Maya Develops Scene Intelligence, Faster Interactivity

  • V-Ray Next for SketchUp Accelerates Photoreal Renders for Designers

  • Vancouver Film School Students Grow Up on the Farm with PipelineFX

  • Veritone aiWARE Supports Contextual Advertising at Scale for Podcasts

  • Vicon Brings Shōgun 1.2 to GDC 2018 with a Virtual Escape Room

  • Visual Data Drives Media Services Automation with Telestream Vantage

  • Viz Arena’s Down & Distance Keeps Baltimore Ravens Fans in Line

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