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NIM 5.0 Helps Studios Track Performance as the Industry Goes Remote
Nordin Rahhali and Method Studios Tame the Fantastic Beasts
Notch Adds Path Tracing for Near Photo-Realistic Renders in Motion Graphics
Nozon and V-Ray Navigate Photoreal 3D Spaces with VR Artists
Nuke 11.1 Increases Control and Speed for Artists and Developers
Nuke 12.1 Blink Particle
Nuke 12.1 Lens Distortion
Nuke 12.1 New Shuffle Node
Nuke 12.1 Updates Nodes, UI and Blink Scripting Across Nuke Software
Nuke 13.0 Supports USD Hydra, Adds Machine Learning Tools
Nuke 13.0’s CopyCat Trains Custom Neural Networks for VFX Artists
Nuke 13.1 Updates 3D System and Machine Learning, Adds Unreal Reader
Nuke 13.2 Adds NDI, OpenTimelineIO, Refines ML Learning and UnrealReader
NVIDIA Accelerates Rendering Performance with AI
NVIDIA Leaps Ahead with Virtual GPUs and Developer SDKs for Turing
NVIDIA Opens Omniverse RTX-based 3D Simulation and Collaboration
NVIDIA Opens Up RTX Ray Tracing and AI Acceleration to Workstations
NVIDIA Quadro Comes to Microsoft Azure Cloud
NVIDIA RTX with Quadro GV100 GPU Brings Real-Time Ray Tracing
NVIDIA Studio Optimises Performance with RTX GPUs, SDKs and Drivers
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