FOLKS Expands with the Launch of FOLKS USA
FOLKS is proud to welcome the teams in Los Angeles, Atlanta, New York and Vancouver with the rebranding of FuseFX.
VFX
FOLKS Expands with the Launch of FOLKS USA
Cinema 4D’s MoGraph tools and Redshift’s RT real-time camera and shading get a performance push. Redshift can also tap into Apple M3 chips’ new hardware-accelerated ray tracing.
Read more: Maxon One Accelerates Mograph, Scene Navigation, Texture Rendering
At SIGGRAPH Asia in Sydney AOUSD presented its new roadmap toward developing USD as a standard, as well as a new collaboration with Khronos Group and a dozen new members.
Read more: Alliance for OpenUSD Presents Next Roadmap, Welcomes 12 New Members
Maxon One’s end of 2023 updates improve Cinema 4D’s integration with Adobe Substance 3D materials and increase users’ control in Redshift, and Cineware For Unreal has a new plug-in.
Read more: Maxon One Improves Integrations for Substance 3D, Unreal, glTF Animations
Chaos V-Ray 6 for 3ds Max, update 2 eases rendering and shader exchanges, speeds up workflows, extends V-Ray Frame Buffer and GPU functionality and improves realistic scattering.
Read more: V-Ray 6 for 3ds Max, update 2 Completes USD Pipelines with Material X Support
Mari 7.0’s new internal map baking engine allows users to bake texture maps without leaving Mari. Importing USD files into pipelines is now easier, and the new project backups save time.
Read more: Mari 7.0 Updates Texture Palette with Map Baking Engine, New USD Import